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Pierre Picard
Pierre Picard
3D Environment artist at Ludia
Montreal, Canada

Hi I'm Pierre a 3D Environment artist based in Montréal working at Ludia.

My goal is to contribute to the creation of great assets and environments for any kind of 3D production, to do great stuff that people will love and that I will love doing.

As a 3D Artist I can manage with a variety of platform from Unreal engine 4 to Unity 3D passing by custom 3D engines. I'm all about attaining stunning results despite limitations and improve my craft to the highest quality !

Don't hesitate to contact me !

Tools:

• 3Ds Max
• Blender
• ZBrush
• Maya
• Substance suite
• Unreal Engine 4 / Unity
• Adobe suite

Resume PDF

Skills

Digital SculptingLow-poly ModelingHigh-poly ModelingPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Blender
Blender
Maya
Maya
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
Quixel Suite
Quixel Suite
UVLayout
UVLayout